All rights reserved.
Your Therapy Source, Inc.
Your online resource for school based therapy and special
needs publications for professional, home and school use.
Bookmark and Share
Pediatric Occupational Therapy                                            Fine Motor Activities                                                    FREE Stuff for Pediatric Therapists
Pediatric Physical Therapy                                                    Sensory Motor Activities                                               Surveys
Special Education Communication Journals                         Sensory Processing                                                      Articles
Special Education Music                                                       Visual Perceptual Activities                                         How To Order
Pediatric Therapy News                                                         Motivational Tools                                                       Terms of use                                       
Monthly Magazine                                                                 SALE - CD-ROM's                                                         Contact Us
Movement Math

Purpose:  Practice sensory motor skills while reinforcing math concepts.  This is a great in
class energy release.

Materials:  math flash cards, dice

Activity #1 - Flash Card Fun for a Group:  Have the group sit or stand in a circle.  Create
one rule for the group to start.  For example, if the answer is correct everyone should clap
hands and if the answer is incorrect everyone should jump in place.  Pick a student to go
first.  Hold up a flash card.  Student responds verbally with the answer to the math problem.  
The rest of the group must now act.  Each student must begin to perform with clapping
hands or jumping in place depending upon whether the answer is correct or incorrect.  The
leader then reports the correct answer.  Continue playing creating new rules with new
movements every 10 flash cards.

Activity #2 - Circle Math:  Have the group stand in a large circle with a clear path behind
the entire circle.  Make sure there is ample distance between each student.  The leader
stands stationary out the outside of the circle.  The group walks in a circle, one student
behind the other.  When a student arrives at the leader, the group stops walking, the
students reads aloud the problem and answers it.  If the answer is correct, the group
continues to walk forward.  If the answer is incorrect, the group walks backward in the
circle.  The next student now arrives at the leader and answers flash card problem.  
Continue playing until all flash cards have been answered.

Activity #3:  Dice Jumping:  This activity is for simple math problems.  Again, have the
group standing in a circle with area clear.  One student goes in the middle of the circle.  The
student rolls the dice and adds them up and shouts out the answer.  The students in the
circle join hands with the student in the middle.  All the children jump in place the number of
times of the sum of the dice.  Continue playing until all students have had a turn rolling the
dice.   
For more activity ideas check out Get Up and Learn! -
How to Integrate Movement with Learning e-book.