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Postural Control in Very Preterm Children

Recent research assessed the postural control of 90 very preterm (VPT) children (<30 weeks gestation) and 36 full term children (>37 weeks gestation) at four years old. Using a Wii Balance Board, various tasks were assessed including static two-limbed standing with eyes open, eyes closed, eyes open on a foam mat, eyes closed on a […]

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Wii Use and Down Syndrome

A case study was published in Pediatric Physical Therapy regarding a 12 year old with a diagnosis of Down Syndrome who followed a home program using the Wii. The 12 year old used the Wii 4 times per week for 20 minute sessions over a period of 8 weeks. The family was encouraged to participate. […]

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Wii and Head Control

Here is an interesting but very small study on using the Wii controller to assist with head control. Two subjects with multiple disabilities used the Wii remote controller to control their favorite stimulation by actively keeping their head in an upright position. The results showed that both participants significantly increased their time maintaining the head […]

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Cerebral Palsy, Computer Games and Sitting

Research was published to investigate whether sitting balance could be improved in children with cerebral palsy following the use of motion activated computer games. After using the center of gravity game controller in sitting for three months, “statistically significant improvements were seen in two elements of box sitting using the Chailey levels (shoulder girdle position […]

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Wii Games for Different Abilities

Without trying out each of the Wii games, it can be hard to determine specific games to recommend for children. Ability Technology has provided an overview of the skills that 6 popular Wii games require. The table describes each game and then rates the following areas: cognitive, physical/sensory, psychosocial, adaptation, set up and general ease […]